Today I’m going to once again talk about building the systems in Project ONE, a side scrolling shooter game in development under the direction of Benjamin Tovar. This time, I was going to get into the gritty details of spawning of making bad guys for our faux-moving environment, but after some consideration I think that section will be more fun if we can actually blow them up, and to do that we need a player.
So, we shall begin there, but there is one more important thing we have to do first… Continue reading